Artist Interview: Matt Owens
Matt Owens is a designer, entrepreneur, and creative innovator based in Brooklyn, New York. His personal passion for experimental design took shape through Volumeone.com, a self-published quarterly that ran from 1997 to 2009 and is now part of SFMoMA's permanent collection. Entirely self-taught in digital tools, he embraced the web as a space for innovation and self-expression, exploring experimental intersections of motion, graphic design, and code. We asked Matt about his art, creative process, and inspirations.
Artist Interview: Jessica Ticchio
Jessica Ticchio is a digital artist and designer from Sydney, Australia, and the creative director of Studio Messa. Drawing inspiration from minimalism, surrealism, and sculptural forms, she explores the harmony between physical and virtual spaces through 3D art, AI, and VR sculptures, as well as immersive experiential designs. Her art, often surreal and dreamlike, invites viewers to question the boundaries of reality while encouraging introspection and wonder. We asked Jessica about her art, creative process, and inspirations.
Artist Interview: Termrak Chaiyawat
Termrak Chaiyawat is a digital artist working in games and animation, known for creating immersive environments, designing mechanics, and developing tools in-engine to streamline workflows. Introduced to Unreal Engine and Blender during her last year of undergrad, her digital art journey took off, bringing technical skills together with creative world-building. Through real-time simulations and conceptual storytelling, Termrak delivers complex, interactive experiences for players. We asked Termrak about her art, creative process, and inspirations.
Artist Interview: James Roha
James Roha is a digital artist and educator who creates speculative research and philosophical terrariums through his art. His practice explores the unexpected implications of contemporary technologies and evolutionary trends. By intertwining concept artwork with socio-political narratives, Roha encourages audiences to question long-standing trends and current decisions. We asked James about his art, creative process, and inspirations.
Artist Interview: Mike Stone
With over 25 years of passion for creating digital art, Mike Stone utilizes various 3D software programs to create his digital abstract designs. Inspired by William Latham, a pioneer in computer art and game design, Mike began his journey into 3D art with Latham’s 'Organic Art' software in the 1990s, sparking a lifelong love for abstract digital art. We asked Mike about his art, creative process, and inspirations.
Artist Interview: Romain Thibault
Romain Thibault is a French graphic designer and visual artist, renowned for his intricate explorations of technology and mental health. His work not only highlights the fluidity of our identities in the digital age but also offers a contemplative space to consider how much of ourselves we embed in our virtual worlds. We asked Romain about his art, creative process, and inspirations.
Artist Interview: Jiayue Yu
Jiayue Yu is a visual artist from China who works with photography, 3D rendering, and video. Her work explores the complex relationship between personal experiences and the wider social environment, focusing on how economic systems, mass media, and urban settings influence our identities and perceptions of reality. We asked Jiayue about her art, creative process, and inspirations.
Why are people obsessed with this jelly?
A lot of people, when they see Space Waves (2023) by Christoph Gromer, want to eat it. Some want to slap it. And many are just obsessed with it. But, what’s so special about this jelly?
Welcome to Digital Art Explained – our new series where we discuss the meaning, inspirations, and impact of digital artworks.
Artist Interview: Keer Zhao
Keer Zhao (赵珂尔) is a New York-based multimedia artist from China. Feeling restricted by the physical limitations of traditional film and photography, the artist started creating 3D worlds to further express her emotions and thoughts about life. We asked Keer about her art, creative process, and inspirations.
Artist Interview: UGLYKIKI
UGLYKIKI's distinctive focus on experimental video art, which explores the transcendence of human physicality, has led to its recognition in esteemed international exhibitions. She also passionately advocates for creating an inclusive metaverse that integrates multicultural experiences through XR and online exhibitions. We asked Kiki about her art, creative process, and inspirations.
Artist Interview: Mrs Luva Luva
After many years working commercially as a digital animator, Mrs Luva Luva took a course in art therapy during the lockdown. That’s how she started to find her voice once more, and explore physical art such as painting and ceramics. The artist took this back into her digital practice and currently works between the two mediums. We asked Mrs Luva Luva about her art, creative process, and inspirations.
Artist Interview: Hugo Wu
Hugo Wu is a Chinese-born, 3D motion designer and art director based in New York City. While inviting audiences to connect with their own inner child and embrace the untamed essence in their hearts, the artist strives to experiment with new tools and technologies to rediscover his passions through his work. We asked Hugo about his art, creative process, and inspirations.
Artist Interview: Maxwell DeWunmi
Maxwell DeWunmi is a digital artist, illustrator, and graphic designer from Nigeria. He was raised in the northern central city of Jos and is now based in Lagos. He has studied physics and works mostly with 3d software. We asked Maxwell about his art, creative process, and inspirations.
10 Digital Artists: The Best of 3D Art
Since computer-generated 3D modeling and animation became possible, digital artists have been creating stunning virtual worlds, characters, and objects that have depth and volume. We’ve gathered a list of 10 talented digital artists who push the boundaries of 3D motion design by creating wonderful 3D realms and characters.
Artist Interview: Patrick Lichty
Patrick Lichty is a technological artist, writer, curator, educator, and activist specializing in media, AR, VR, AI, and NFTs who has investigated how media shapes how humanity perceives reality at the edge between the virtual and the physical. We asked Patrick about his art, creative process, and inspirations.
Artist Interview: Ghostrystore
Cait Lamas, or Ghostrystore, is a digital artist who’s born, raised, and based in Atlanta, Georgia. At the core of Ghostrystore’s work is a fascination with death, the unknown, the afterlife, the ethereal, and the fantastical. Her art genre called “Magical Digitalism,” created by the artist herself, features fantastical, otherworldly elements, such as mythical creatures, natural landscapes, and mystical objects through the lens of technology. We asked Ghostrystore about her art, creative process, and inspirations.
Artist Interview: Tripura
Maria Agureeva, better known as Tripura in digital arts world, is a Los Angeles based artist who works with 3d motion graphics and video. Her works are inspired by the relationship between the global human body and the body of nature in the future, new forms of life, chimeras, boundless bodies, and interpretations of Love. We asked Tripura about her art, creative process, and inspirations.