
Immersive Art Experience: INTER_
New York, ready to trade the concrete jungle for an intergalactic playground? Meet INTER_, an immersive experience that takes you beyond the traditional museum walls and straight into an otherworldly adventure. Here, you’re not just an observer – you’re a voyager, and INTER_ is your spaceship to uncharted realms.

Immersive Art Experience: Mercer Labs
I recently had the pleasure of attending the immersive art exhibition at Mercer Labs in New York City, and it was truly spectacular. Limitless by Roy Nachum, the visionary artist and co-founder of the Museum of Art and Technology, is a groundbreaking experience consisting of fifteen installations that merge art, technology, and the senses within the museum’s walls. Each of the fifteen distinct environments invites us to step inside the artist's mind and immerse ourselves in his world.

Video Game: Third Call
Ever wondered what it would feel like to wander through the corridors of a theater, witnessing its architecture change in real-time? The media artwork Third Call by the Karlsruhe artist collective VOLNA makes this a reality. This unique video game takes you on a journey through the architecture of the Badisches Staatstheater, blending art, theater, and gaming in a groundbreaking way.

New Media Installation: TECHNE at BAM
On Friday, I was invited to experience one of the four digital installations curated by Onassis ONX for TECHNE at BAM, called The Golden Key, which immerses visitors in a mythical, AI-generated world that’s as thought-provoking as it is engaging. A winner of the Jury Award in the 2024 SXSW XR Experience competition, The Golden Key is a standout example of how AI can be harnessed to explore narrative, mythology, and human connection.

NYU Interactive Media Exhibition
I had the chance to experience something truly unique at the Interactive Media Exhibition. Hosted by the Cinema Studies Department, the event celebrated the innovative approach of interactive media works from the 1990s to early 2000s from cultures spanning from Europe and the Balkans, to Asia, the U.S. and Australia, giving attendees a chance to engage with emulators from the department's CD- and DVD-ROM collection.