Artist Interview: Trish Gianakis
Trish Gianakis is an immersive artist, professor, and art director with over two decades of experience in the field. She is particularly known for her digital paintings, created using AI and Photoshop, and her RAKU sculptures, which incorporate animations and augmented reality to explore themes of healing and resilience. Her work often explores mythology and spiritual themes, intertwining the physical and immersive XR spaces. We asked Trish about her art, creative process, and inspirations.
Artist Interview: Chloe Gao
Chloe Gao is a New York-based mixed-reality artist who explores themes around cultural belonging using non-linear storytelling techniques. Her recent projects examine digital identity and social media through virtual places and characters – redefining notions of time and self-awareness, the artist crafts a fragmented, decentralized world. We asked Chloe about her art, creative process, and inspirations.
Artist Interview: Alina Nazmeeva
Alina Nazmeeva is a Detroit-based artist and an educator at University of Michigan’s Taubman College of Architecture and Urban Planning. She creates simulations and worlds that analyze the interactions of physical and digital spaces and objects, and their cultural, economic and political consequences. We asked Alina about her art, creative process, and inspirations.
Artist Interview: Yiting Liu
Yiting Liu is an XR developer and designer who intertwines a personal odyssey with artistic innovation. Yearning for independence, the artist moved to the United States at 18 and started her creative journey that celebrates her intrinsic connection to community and power of personal freedom. We asked Yiting about her art, creative process, and inspirations.