
Open Call for Miracle Stories
We’re inviting people from all over the world to anonymously share their personal miracles. Whether it’s a miraculous recovery, an unexpected turn of events, or a moment of deep spiritual awakening, your story can become part of Making Our Miracles, a global collaborative art project.
A blog dedicated to digital artists
Unknown Deity is a collage artist based in Charm City, Maryland, whose work centers around the process of transmutation — transforming emotion and experience into evocative visual language. Through layered, surreal compositions, Unknown Deity explores the depths of the human condition, offering viewers gentle reminders that we’re never truly alone. We asked Unknown Deity about her art, creative process, and inspirations.
Solimán López is a new media conceptual artist and researcher whose practice bridges science, Web3, and digital art. His work explores artificial intelligence, biotechnology, DNA, electronics, interactive media, and 3D. His installations, research-based projects, and digital entities have been exhibited internationally. We asked Solimán about his art, creative process, and inspirations.
Anlan Yang is a 3D environment and game artist passionate about building immersive worlds and telling stories through digital art. Proficient in both 2D and 3D across a range of styles, Anlan approaches environment design by bringing together storytelling principles with interactive design. Every digital space is created not just to look beautiful, but to feel alive — encouraging exploration, enhancing gameplay, and creating memorable experiences. We asked Anlan Yang about her art, creative process, and inspirations.
Effesod’s digital art brings together futuristic aesthetics with surreal, immersive environments, resulting in striking 3D visuals that feel both otherworldly and emotional. Specializing in stage visuals, album artwork, and promotional design, Effesod creates digital experiences that often feature intricate environments, abstract forms, and bold color palettes. We asked Effesod about his art, creative process, and inspirations.
Yoko Ono has long been a trailblazer in conceptual and participatory art – her career, spanning over seven decades, is marked by a relentless commitment to art as a vehicle for social change, introspection, and communal experience. While her earlier works are often associated with the avant-garde Fluxus movement and performance art, Ono's practice has seamlessly transitioned into the digital age, embracing technology to expand the reach and impact of her participatory works.
Qinru Zhang has long been frustrated by the way Asian women are idealized in male-centric media—the delicate beauty, the obedient wife, the innocent girl. Wanting to break free from these limiting roles, she initially distanced herself from them entirely, finding comfort in androgynous online avatars. But this detachment became a turning point. It led her to reconsider what femininity truly meant and how she could reclaim it on her own terms. Now, through digital art, Zhang challenges these restrictive narratives head-on, using pink aesthetics, cuteness, and mirrors to tell stories that embrace femininity in all its complexities—sometimes exaggerated, sometimes distorted, but always deeply intentional. We asked Qinru about her art, creative process, and inspirations.
Juan Alvarez, also known as Wamoo, is a Dominican-born, Washington Heights-raised artist working at the intersection of music, visual art, and live performance. His practice blends video and self-produced music, drawing from his experience immigrating to the United States as a child. Video games and music served as both a means of adaptation and a coping mechanism, shaping his artistic language. Through experimental music videos, self-produced footage, and found media, Wamoo remixes early digital aesthetics, characters, and cosplay to construct multi-dimensional experiences that merge personal history with pop culture. We asked Wamoo about his art, creative process, and inspirations.
In the world of interactive art and design, engagement is not just encouraged — it’s essential. The use of technologies like AI, VR, and real-time interactivity is allowing artists to create dynamic experiences that react to the viewer’s actions, decisions, and presence. From virtual reality worlds to interactive public installations, these 10 digital artists are creating groundbreaking works that invite us to engage, explore, and think in new ways.
Pujarini Ghosh is a multidisciplinary creative technologist based in Brooklyn, New York. Blending illustrations, digital visuals, interactive installations, augmented reality, and editorial styling, her work challenges viewer perceptions and invites reflection. Drawing inspiration from technology, social constructs, and cultural exchanges, Pujarini explores themes of identity and our evolving relationship with the digital world. Her immersive, sensory-driven pieces aim to bridge the gap between various art forms, creating thought-provoking experiences. We asked Pujarini about her art, creative process, and inspirations.
Vanessa Santuccione is a visual artist and poet whose work delves into self-discovery, spirituality, and personal transformation. Through digital collages and abstract paintings, she weaves together images, textures, and words to convey deep, introspective emotions. Based in Spain, Vanessa began her journey as a professional artist in 2018 with abstract painting and has been writing poetry since childhood. In 2025, she discovered digital collages — a medium that allowed her to merge her visual art and poetry into a holistic form of self-expression. We asked Vanessa about her art, creative process, and inspirations.
Emerging from the “obscurities of Seattle,” Hong-Kong American artist Juzo creates introspective and thought-provoking 3D artworks, often accompanied by ambient-style music. His work explores themes of mental health, melancholy, and memory, drawing inspiration from his own experiences with depression and anxiety. We asked Juzo about his art, creative process, and inspirations.
Tips & Tools
You’re applying for jobs, pouring your soul into your art, scrolling through endless LinkedIn posts of people “thriving,” and wondering when your turn will come. Maybe you’ve graduated from one of the top art schools. Maybe you’ve freelanced here and there. Maybe you’ve worked in hospitality to make ends meet, and you’re tired of pretending you love it. Meanwhile, your inbox is full of “unfortunately” emails. And it starts to chip away at you. So before we talk about portfolios, cover letters, or clients — let me ask you something simple: How are you?
MoMA (The Museum of Modern Art) has named Christophe Cherix as its new director, set to take over in September 2025. While Cherix has been with the museum for over a decade as the head of drawings and prints, his appointment has sparked controversy, with some questioning whether his leadership will bring the change that critics and activists have long demanded.
Animals are common subjects in art for several reasons, but depictions of animals acting like humans often encapsulate those light, positive, and humorous charms. Anthropomorphism – where we attribute human traits, emotions, and intentions to non-human entities – is innate to human psychology. Anthropomorphism in art, in particular, is an ancient tradition going as far back as the Upper Paleolithic period, where a human figure is given the head of a lion in a statue. Here’s a look at different examples of anthropomorphized animals doing random human things to inspire your next digital piece.
As a digital artist creating illustrations on my iPad using Procreate, my number one recommendation when it comes to styluses is the Apple Pencil. Its precision, pressure sensitivity, and natural feel make it the best stylus for creating digital art. If you’re looking for a reliable and intuitive tool for digital art, look no further.
If you're a digital artist, you know that documenting your creative process is just as important as creating the work itself. Whether you're recording time-lapse videos for Instagram, snapping high-quality shots for your portfolio, or vlogging your journey for YouTube, the right camera can make all the difference. We’re breaking down three of the most popular cameras with digital artists in mind: Nikon Z 8, VJIANGER, and Zostuic 4K Digital Camera. Each of these serves a different purpose, so you can find out which one is the perfect fit for you.
Have you ever experienced something so extraordinary that it felt like the universe was reaching out to you? A moment of unexpected grace, an unexplainable turn of events, or a deep transformation that changed the course of your life? For centuries, people have tried to make sense of these moments through art, creating visual testaments to their miracles. One of the most enduring forms of this practice is the ex-voto painting — a tradition that spans cultures, faiths, and time itself.
When Flow took home the Oscar for Best Animated Feature this past Sunday, it was nothing short of groundbreaking. This film, created entirely with Blender — the free, open-source 3D animation software — not only claimed the most prestigious award in animation but also set records that could shake up the entire industry. While director Gints Zilbalodis and producers Matīss Kaža, Ron Dyens, and Gregory Zalcman made history, digital artists creating 3D motion design and animation took notes. For 3D artists, this win signals a massive shift in what’s possible with animation tools, and it opens up new doors for indie creators everywhere.
If you’re into digital design, inspiration can come from the most unexpected places — even from a tiny, vintage train ticket. Old Japanese train tickets are beautifully crafted design artifacts that tell a story of efficiency, elegance, and cultural aesthetics. Here’s a closer look at what makes them special and what digital artists can learn from their design.
Digital Painting Made Simple by Sara Tepes is a must-read for self-taught digital artists. Packed with step-by-step tutorials, brush techniques, and tips for painting portraits in Procreate, Photoshop, and Clip Studio Paint, this beginner-friendly guide makes digital art approachable. With Sara’s personal touch, handwritten notes, and downloadable resources, it's the perfect companion for anyone looking to master semi-realistic portrait painting.
Content Credentials is essentially a digital "nutrition label" for online content, providing transparency about how images and videos were created and edited. Think of it like a behind-the-scenes look at a piece of content, revealing key details that would otherwise be hidden, such as whether AI was involved, who created it, and when it was edited. This app is designed to restore trust in digital media, ensuring that creators get the recognition they deserve and that consumers can trust the authenticity of what they see.
Your eyes are especially vulnerable when working on digital art, as you spend hours in front of your computer, tablet, or phone. Rather than putting up with eye strain, headaches, or dryness, stay aware of your eye health to keep your vision and eyes in good shape. Here’s how to keep your eyes healthy while working on your digital art.
If you’re pouring your heart and soul into your art blog, pay attention to SEO, and consistently publish valuable articles, but still don’t get much attraction, try promoting your blog on social media. Each platform offers unique advantages, so choosing the right ones for your goals and content style is key. Let’s explore how you can leverage Instagram, X (formerly Twitter), Pinterest, and YouTube to promote your blog and attract an audience.
Exhibitions & Events
Four Techspressionist Artists, a new group exhibition featuring video works by Colin Goldberg, Renata Janiszewska, Karen LaFleur, and Jan Swinburne, is opening at 150 Media Stream in Chicago this month. On view from April 28 to July 20, 2025, this exhibition highlights four unique interpretations of the Techspressionist movement — an international, artist-led community that explores emotion and aesthetics through digital technology.
The whole concept revolves around this brilliant inversion: we build machines that are designed to never pause, to run endlessly, reliably, unfeelingly. But humans? We fall apart. And maybe, that’s our defining feature. The ability to break is part of what makes us who we are. And, as this show suggests, it’s also what makes us artists. When everything else is stripped away; when skill becomes automated, when the body breaks down, when the markets crash, what remains is the human will. The impulse to make meaning. To create. To dream something up and try again. To rebuild.
As we approach the second quarter of the 21st century, museums are no longer just places where art and culture are preserved and displayed — they are adapting, evolving, and actively shaping the way we experience art. In a world where high-resolution images of masterpieces are just a Google search away, museums have had to redefine their purpose. Today, they are embracing AI, VR, blockchain, and interactive digital tools to stay relevant and engage modern audiences.
Making Our Miracles is a collaborative project by lead artist Clayton Campbell and curator Cansu Peker, who will together conceptualize and present a series of contemporary digital ex-voto art works created by a cohort of international artists using AI-assisted art in a unique participatory project. Making Our Miracles has been invited to be part of the 7th edition of The Wrong Biennale, taking place from November 1st, 2025, to March 31st, 2026.
Yesterday, I had the chance to experience an exhibition that perfectly brings together art, history, and technology, and it was such a treat. It’s called Christo and Jeanne-Claude: The Gates and Unrealized Projects for New York City, and it’s currently running at The Shed. The show marks 20 years since The Gates transformed Central Park in 2005, filling it with 7,503 vibrant saffron gates. The exhibition brings that momentous project back to life, but with a twist — it includes an incredible augmented reality (AR) component, along with a mobile app to make the experience even more engaging.
Imagine entering a space where identities shift like rippling water, blurring the lines between self and other in a seamless blend of digital and physical realities. This is Becoming Other, the first North American solo exhibition by multimedia artist Yiou Wang, now on view at THE BLANC in New York. Through motion capture, animation, immersive installations, and mixed realities, Wang creates a deeply intricate and imaginative world.
Growing up as a girl at the age of internet has come with its own set of challenges — comparison, judgment, and an ever-present awareness of our bodies in ways that often felt unhealthy. Fast forward ten years, and we're in the era of AI, where those same anxieties have evolved, taking on new dimensions. The Second-Guess: Body Anxiety in the Age of AI, revisits these themes and sheds light on issues that remain stigmatized yet deeply relevant.
Creative Capital is expanding its support for artists with the launch of the State of the Art Prize, a new initiative aimed at uplifting regional and rural artists across all 50 U.S. states and territories. This announcement coincides with the opening of the 2026 Open Call for the prestigious Creative Capital Award.
The Creative Communication Award (C2A) is back for its 7th annual edition, and it's inviting designers, creative studios, agencies, freelancers, and students from all over the world to showcase their most groundbreaking projects. If you’ve been creating innovative works of design and communication, this is your chance to gain global recognition and connect with some of the most influential voices in the creative community.
New York, ready to trade the concrete jungle for an intergalactic playground? Meet INTER_, an immersive experience that takes you beyond the traditional museum walls and straight into an otherworldly adventure. Here, you’re not just an observer – you’re a voyager, and INTER_ is your spaceship to uncharted realms.
I recently had the pleasure of attending the immersive art exhibition at Mercer Labs in New York City, and it was truly spectacular. Limitless by Roy Nachum, the visionary artist and co-founder of the Museum of Art and Technology, is a groundbreaking experience consisting of fifteen installations that merge art, technology, and the senses within the museum’s walls. Each of the fifteen distinct environments invites us to step inside the artist's mind and immerse ourselves in his world.
Ever wondered what it would feel like to wander through the corridors of a theater, witnessing its architecture change in real-time? The media artwork Third Call by the Karlsruhe artist collective VOLNA makes this a reality. This unique video game takes you on a journey through the architecture of the Badisches Staatstheater, blending art, theater, and gaming in a groundbreaking way.
Artist Spotlights
Discover the remarkable talents of digital artists from all backgrounds and practices, and learn more about their stories and inspirations
Exhibitions & Events
Stay in the loop with insightful reviews and commentary on the latest events and exhibitions in the digital arts world
Tips & Tools
Learn about the fundamentals of different forms of digital art and find essential tools and valuable guidance to build a thriving career as a digital artist

Nancy (Xinxuan) Gao is a multidisciplinary designer with a focus on visual identity and typography. A graduate of ArtCenter College of Design, she discovered her love for branding and font design early on and has been exploring both traditional and digital approaches to design ever since. Whether working with paper or writing code, Nancy enjoys exploring how design can communicate and connect. We asked Nancy about her art, creative process, and inspirations.